
General Management
- our computer-aided simulated business game
Benefits of a fascinating learning tool
-
Our
computer-aided simulated business game "General
Management" proves highly dynamic, with participants
becoming oblivious to time and space and
"voluntarily" working late into the night.
-
The
complexity created in the simulated business game
makes processes, problems and conduct appear
especially realistic. Strengths and weaknesses in
communications processes, differences of opinion,
etc. appear real, are played out as real and can
then be reflected on in depth using video clips.
-
General
Management has a high "lock-in effect": The desire
to complete the simulated business game successfully
means the participants become engrossed in the
underlying seminar topic, which can be conveyed
extremely intensively but almost incidentally.
-
The
simulated business game directly mimics business
processes known to the seminar group. Even if a
participant's actual departmental set-up differs
from that portrayed in General Management, it is
still easy to form analogies.

What happens with "General Management"?
The
simulated business game "General Management" uses
computer simulation to map the core sections of a
company and the business processes occurring within
these sections. The participants are grouped into teams
and each team is given responsibility for certain areas
(marketing; development; production; manufacturing)
within the company. Participants are also nominated for
the position of General Manager and Controller.

In the
simulated game sequences, successful corporate control
depends on the interplay between the various sub-teams
and individual people. Decisions have to be taken within
the various sections and interdepartmental cooperation
is required. After each financial year an annual report
is issued reviewing overall business performance and
analyzing the efficiency of the set-up within the
individual departments / sections.
Areas of application
Just as
in real business life, decision-making processes can be
analyzed from various viewpoints:
-
To what
extent are the upstream discussion processes
characterized by causal / strategic / networked
thinking?
-
How do
communication processes pan out within the
individual departments / sections?
-
How do
the interdepartmental consultation and understanding
processes pan out?
-
How much
importance is attached to the creation of an
organizational substructure?
Based on
the above, the training objectives and subject focuses
can be formulated from the following different
viewpoints:
-
Successful teamwork:
The training objectives and subject focuses can
concentrate on teamwork: Knowing how 'successful
team leadership' or 'effective cooperation
within a team' should look can be worked out
very realistically with this simulated game.
-
Interdepartmental cooperation:
Similarly, the focus can also be switched to
analyzing 'interdepartmental cooperation'
and/or 'cooperation across the various
hierarchical levels'.
-
Networked thinking:
Training objectives can be formulated at the
management level of 'corporate thinking'
and/or the closely related subject of 'networked
thinking'. General Management requires plans to
be made where a number of things relate to many
other things and any decision affects a number of
other related factors. Just as in the real world of
business. Decisions and the associated consequences
can be monitored in the simulated game and made
transparent in the analysis phases.
-
Organizing
work processes:
General Management can also be used to focus on
'structuring and organizing work processes' as
the profile company can't be successfully managed
without creating an effective organizational
substructure.
Please contact us if you are
interested in organizing our simulated business game
"General Management" at your company.
|